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Wednesday, June 17, 2009

Game Review - Time Hollow : NDS : Konami

So, its been a while since I reviewed a DS game, probably since it's been a while since I bought a DS game and played it. However, I did pick up this game, and was pleasantly surprised. The reason I got it was because it looked like an anime for one. The other reason was that it reminded me of the old Kings Quest style of point and click adventure games that I used to play as a kid, the kind like "Sam and Max" and that breed.

Good: I felt the game play was well executed, it didn't try to pretend like there was more to it than there really was. Although game play wasn't "Fast pace" or "Exciting" it was never the less, enjoyable. It was like reading an interactive novel. The dialog was not over the top, and for a DS game, the cut scenes were much better than I expected.

Bad: The game was not hard... it was very very simple. Basically all you have to do is visit every area that you can every time you can and click on every object that has changed. The game does kind of feel like an I spy book. When things in the past change they change the present state of objects and people. Thus, talk to everyone and click on everything and you will win...

Also, never once did I "die" or run out of hollow time. It wasn't challenging enough when it came to knowing where to draw the time holes. Each scene was easily investigated.

Reception: Like I said, overall I enjoyed playing the game, if you play it, stay for the credits (I wont spoil it for you, but there is something after them). I give this game, for its genre a 89%

Tuesday, June 16, 2009

Game Review - Assassins Creed : PS3 : Ubisoft Montreal

In anticipation of the 2nd Assassin's Creed to be released, and due to the favorable reviews the original title received. I decided to pick up Assassin's Creed and give it a run through.

Now this game, I must say, was quite interesting. It was not exactly as I expected it to be. First off, when the game started, I was confused by the "futuristic" feel of the title. I was pleasantly surprised by the premise of the story. I was not expecting the layout of the plot being in two different timelines.

Good: Plot was excellent, I enjoyed the commentary when talking with the heads of each guild in each city. The dialog was fresh and it really felt like I was part of some secret organization. The game play was enjoyable (at least at first, more on this in a minute). Climbing buildings felt really fluid for the most part and it was fun to run away from guys.

Combat was alright, it felt a little unresponsive at times but the counter system was implemented very effectively.

Graphically, the game is beautiful, the blooming effects were not over done as they are in some games (Oblivion for example). Character animations were executed flawlessly.

Bad: The game felt repetitive after the first major mission. Everything was given away as far as game play was concerned right from the get go. The remainder of the game was just slightly harder missions of the same type, and the additional weapons you get are not all that exciting. The only thing saving this game was that the mission types were actually enjoyable to do more than once, however it mostly killed my replay value of the game.

I did notice at some points a speed up of the animation and game engine, which could be disorienting at times. I also ran into a few instances when climbing large buildings for the lookout missions that I had a hard time moving my character onto the final platform sticking out from the side of the building.

Also, finding all those darn flags is impossible... impossible...

Reception: I am looking forward to the second game (Damn those cliff hanger endings). I am hoping that it is not going to be more of the same missions again, they will need variety if they want to capture this audience. Overall, I give the original an 82% <--- totally arbitrary rating :)

Friday, June 12, 2009

Game Review - Lost Planet, Extreme Conditions : PS3 : Capcom

So I realize that this game is old, it has been around for a while. I am doing a review of it because I just recently picked it up used and played it for the first time.

Good:
The game play was enjoyable, a little choppy at times, but all around solid. The T-ENG meter that continually ticks down was a nice change of pace for the third person shooter genre, I felt like it kept me moving towards my goal, and much better than a standard timer.

Mechs are always fun to drive, these were no exception. There was especially one type of Mech (or VS as they are called in game) that was much faster and more agile than the others.

Bad:
Voice acting... It was terrible. Also the story was not that great, it felt like extra characters were added at an as needed basis, and it just felt like it was quickly put together without much thought.

Graphics... It was said in previous reviews by the major magazines that this game showed "Impressive" graphics for the new systems. Granted I played this one on the PS3, which was said to have lower graphics on this title than the XBox360 (not sure why, maybe it was just the mipmapping that was messed up cross system). Anyways, I felt like the environments were too simple as far as texturing was concerned, and highly repetitive.

Final Boss Mech control... The last mech you pilot, it is suppose to be super advanced. However the controls felt clunky and the camera view kept rotating when I didn't expect it. I thought this could have been better executed

Overall Reception:
I thought the game was decent for the 7 bucks I payed for it. I don't think I would have liked to pay 50-60 dollars for it when it was first released, but perhaps that is my perception after playing Resident Evil 5, which shares similar game mechanics. Overall I give this game a 75 out of 100.